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When a bullet hits in Fort Zombie, it does damage according to the below table. For each hit, the "Damage Dice" are rolled, the "Damage Constant" is added to the dice roll and then modified by the weapons range table. Penetration is also modified separately by the weapons range table.

Note that the 12 Gauge damage numbers appear to be per pellet.

Name Damage Die Damage
Constant
Penetration
5.56 mm 5D6 + 3 3
.44 mag 4D6 + 6 3
7.62 mm 6D6 + 0 5
.303 3D6 + 5 3
.38 Spec Fed 2D6 + 1 4
9 mm 2D6 + 4 0
12 Gauge 1D4 + 2 0
.38 Spec Win 3D6 + 1 2
.357 mag 3D6 + 5 2
.40 cal 4D6 + 0 3
.45 ACP 3D6 + 2 2
.458 Win Mag 3D8 + 2 2

Pages in category "Ammunition"

The following 12 pages are in this category, out of 12 total.

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