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Elizabeth Blackwell

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MilieuEdit

Elizabeth Blackwell is Key 14: The Healer


Blackwell

Elizabeth Blackwell

StoryEdit

I have always been a doctor at heart, Mr. Riley. As a child I didn't give my dolls diapers and bottles — I stitched their wounds and mummified them with bandages. I hated to see any living thing suffer. I still do.

I have been working in the field since these Troubles started. It didn't take us long to realize that this was no ordinary infection. There isn't any single vector that I can see, other than a correlation to the patient's emotional state. Sometimes it behaves like a blood–borne pathogen — sometimes even glancing physical contact or proximity is enough. Sometimes it seems to appear spontaneously, with no contact. It doesn't respond to any known regimen of antibiotics and I haven't been able to find any micro–organism in the tissues I have tested. I have seen the symptoms recede once or twice, even apparently vanish — but I've never been able to say why one person could fight it off, while another succumbed within hours.

In short, Mr. Riley — I agree with you. This is not a "disease" in any conventional sense of the word. But I am still a doctor, and I believe that people still need my help. I heard that there was a man here in Piety who had built a shelter for the refugees, and I came as quickly as I could. I hope that I can do some good.


GameplayEdit

Character SheetEdit

Elizabeth Blackwell
Previous Occupation Doctor
Gender Female Age 43
Attributes
Smarts 50
Power 32
Speed 34
Finesse 50
Toughness 23
Skills
Combat Skills
Assault Weapons 0 Blades 0
Clubs 0 Hand to Hand 0
Pistol 0 Rifle 0
Other Skills
Carpentry 0 Electrical 0
First Aid 50 Interaction 40
Lock Pick 0 Mechanical 0
Medicine 75 Metal-Working 0
Scout 0 Sneak 0
Spot 20


PowersEdit

The Healer is an exceptionally gifted physician with an uncanny ability to knit wounds and stave off infection. If she is given a Medical or First Aid task, she will heal twice the normal number of hit points possible for ordinary survivors. In addition, all survivors who remain with her for a full working day, in the Fort or in an away mission, will recover hit points 50% faster than they would be able to recover normally. Unlike other standard medical practitioners, The Healer also has a small percentage chance to cure zombie infection.


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